solution
I initially started working on this concept during the late great 2016 Pokémon go craze. Mixed up with a childhood consisting of many hours watching moving paintings in the Harry Potter motion pictures, I found that technology finally had reached a point where one could make museums less two-dimensional, and come alive.
With the help of animation and augmented reality, I wanted to create an app that served as a digital tool to further storytelling through audio and visuals, letting the user explore by themselves or together with friends.